Simulation Effects for Animation and Games

Module code: GAV6012-B

To give students a clear understanding of how to combine scientific, logical thinking and observational skill to create effective simulation and effects solutions for animation and computer games; instil a work practice around goal orientated iteration and adherence to efficient workflow; To introduce advanced topics and concepts in the field of modelling and simulation, simulation effects for animation and computer games and make students aware of the appropriate use of simulation and effects, taking into account complexity, rendering, time, memory and resource overheads; To gain an in-depth understanding of the real-time 3D modelling and animation. Download the PDF for GAV6012-B_2024_5.pdf